AI Insights · Timothy · July 2021
Top 5 Geolocation Games in the Middle East: Q2 2021 Performance
Discover the performance trends of the top 5 geolocation games in the Middle East during Q2 2021, including weekly downloads, revenue, and active users.
In Q2 2021, the top 5 geolocation games in the Middle East showed varied performance trends across weekly downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower for these popular applications.
Arabian Nights: Genie's treasures by Mina Mobile Technology FZ LLC had a mixed quarter. The game started strong with weekly downloads peaking at approximately 16.6K in mid-April. However, downloads dropped significantly towards the end of the quarter, reaching just 8 by the final week of June. Revenue followed a similar trend, peaking at around $3K in early April before declining to $40 by the end of June.
Pokémon GO from Niantic, Inc. showed consistent performance throughout the quarter. Weekly revenue fluctuated, peaking at about $31.3K at the end of May. Weekly downloads remained relatively stable, with a slight increase towards the end of June, reaching around 7.3K. Active users maintained a steady range, starting at nearly 297K and ending the quarter slightly higher at approximately 294K.
Ben 10 - Alien Experience : AR, published by Cartoon Network EMEA, saw substantial growth in downloads and active users. Weekly downloads surged from about 3.2K at the start of the quarter to a remarkable 16K by the end of June. Similarly, active users increased from around 15.9K to over 31K during the same period.
Minecraft Earth by Mojang experienced a relatively stable quarter with minor fluctuations. Weekly downloads started at approximately 5.1K and saw a slight decrease, ending at 494 in the last week of June. Revenue remained modest, peaking at $48 in late April. Active users showed a general decline from around 13.5K in March to about 8.6K by the end of June.
Tamadog - Puppy Pet Dog Games from Appsyoulove had a mixed performance. Weekly downloads peaked at around 4.6K in mid-June but dropped to 987 by the end of the month. Revenue remained fairly steady, averaging around $2.2K throughout the quarter. Active users saw a dip, starting at 9.7K and ending at approximately 7.9K.
For more detailed insights and analytics on these top-performing geolocation games, visit Sensor Tower.